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77 lines
3.2 KiB
77 lines
3.2 KiB
// Animancer // https://kybernetik.com.au/animancer // Copyright 2021 Kybernetik // |
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using UnityEngine; |
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namespace Animancer |
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{ |
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/// <summary>An object with an <see cref="AverageAngularSpeed"/> and <see cref="AverageVelocity"/>.</summary> |
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/// https://kybernetik.com.au/animancer/api/Animancer/IMotion |
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/// |
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public interface IMotion |
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{ |
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/************************************************************************************************************************/ |
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/// <summary>The initial <see cref="Motion.averageAngularSpeed"/> that the created state will have.</summary> |
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/// <remarks>The actual average can vary in states like <see cref="MixerState"/>.</remarks> |
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float AverageAngularSpeed { get; } |
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/// <summary>The initial <see cref="Motion.averageSpeed"/> that the created state will have.</summary> |
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/// <remarks>The actual average can vary in states like <see cref="MixerState"/>.</remarks> |
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Vector3 AverageVelocity { get; } |
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/************************************************************************************************************************/ |
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} |
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/// https://kybernetik.com.au/animancer/api/Animancer/AnimancerUtilities |
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public static partial class AnimancerUtilities |
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{ |
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/************************************************************************************************************************/ |
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/// <summary>Outputs the <see cref="Motion.averageAngularSpeed"/> or <see cref="IMotion.AverageAngularSpeed"/>.</summary> |
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/// <remarks>Returns false if the `motion` is null or an unsupported type.</remarks> |
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public static bool TryGetAverageAngularSpeed(object motion, out float averageAngularSpeed) |
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{ |
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if (motion is Motion unityMotion) |
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{ |
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averageAngularSpeed = unityMotion.averageAngularSpeed; |
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return true; |
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} |
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else if (TryGetWrappedObject(motion, out IMotion iMotion)) |
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{ |
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averageAngularSpeed = iMotion.AverageAngularSpeed; |
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return true; |
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} |
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else |
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{ |
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averageAngularSpeed = default; |
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return false; |
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} |
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} |
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/************************************************************************************************************************/ |
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/// <summary>Outputs the <see cref="Motion.averageSpeed"/> or <see cref="IMotion.AverageVelocity"/>.</summary> |
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/// <remarks>Returns false if the `motion` is null or an unsupported type.</remarks> |
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public static bool TryGetAverageVelocity(object motion, out Vector3 averageVelocity) |
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{ |
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if (motion is Motion unityMotion) |
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{ |
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averageVelocity = unityMotion.averageSpeed; |
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return true; |
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} |
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else if (TryGetWrappedObject(motion, out IMotion iMotion)) |
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{ |
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averageVelocity = iMotion.AverageVelocity; |
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return true; |
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} |
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else |
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{ |
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averageVelocity = default; |
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return false; |
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} |
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} |
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/************************************************************************************************************************/ |
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} |
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} |
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