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88 lines
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using System;
using System.IO;
using System.Net;
namespace ET
{
public abstract class AService: IDisposable
{
public ServiceType ServiceType { get; protected set; }
public ThreadSynchronizationContext ThreadSynchronizationContext;
// localConn放在低32bit
private long connectIdGenerater = int.MaxValue;
public long CreateConnectChannelId(uint localConn)
{
return (--this.connectIdGenerater << 32) | localConn;
}
public uint CreateRandomLocalConn()
{
return (1u << 30) | RandomHelper.RandUInt32();
}
// localConn放在低32bit
private long acceptIdGenerater = 1;
public long CreateAcceptChannelId(uint localConn)
{
return (++this.acceptIdGenerater << 32) | localConn;
}
public abstract void Update();
public abstract void Remove(long id);
public abstract bool IsDispose();
protected abstract void Get(long id, IPEndPoint address);
public abstract void Dispose();
protected abstract void Send(long channelId, long actorId, MemoryStream stream);
protected void OnAccept(long channelId, IPEndPoint ipEndPoint)
{
this.AcceptCallback.Invoke(channelId, ipEndPoint);
}
public void OnRead(long channelId, MemoryStream memoryStream)
{
this.ReadCallback.Invoke(channelId, memoryStream);
}
public void OnError(long channelId, int e)
{
this.Remove(channelId);
this.ErrorCallback?.Invoke(channelId, e);
}
public Action<long, IPEndPoint> AcceptCallback;
public Action<long, int> ErrorCallback;
public Action<long, MemoryStream> ReadCallback;
public void Destroy()
{
this.Dispose();
}
public void RemoveChannel(long channelId)
{
this.Remove(channelId);
}
public void SendStream(long channelId, long actorId, MemoryStream stream)
{
this.Send(channelId, actorId, stream);
}
public void GetOrCreate(long id, IPEndPoint address)
{
this.Get(id, address);
}
}
}