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14 lines
406 B
14 lines
406 B
using System; |
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namespace ET |
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{ |
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public class G2M_RequestEnterGameStateHandler : AMActorLocationRpcHandler<Unit, G2M_RequestEnterGameState, M2G_RequestEnterGameState> |
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{ |
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protected override async ETTask Run(Unit unit, G2M_RequestEnterGameState request, M2G_RequestEnterGameState response, Action reply) |
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{ |
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reply(); |
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await ETTask.CompletedTask; |
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} |
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} |
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} |