using System;
using System.Collections.Generic;
namespace ET
{
///
/// Config组件会扫描所有的有ConfigAttribute标签的配置,加载进来
///
[ComponentOf(typeof(Scene))]
public class ConfigComponent: Entity, IAwake, IDestroy
{
public IConfigLoader ConfigLoader;
public static ConfigComponent Instance;
public Dictionary AllConfig = new Dictionary();
}
}