using System; namespace ET { [FriendClass(typeof(RoleInfo))] public class C2A_GetRolesHandler : AMRpcHandler { protected override async ETTask Run(Session session, C2A_GetRoles request, A2C_GetRoles response, Action reply) { if (session.DomainScene().SceneType != SceneType.Account) { Log.Error($"请求的Scene错误,当前场景为:{session.DomainScene().SceneType}"); session.Dispose(); return; } if (session.GetComponent() != null) { response.Error = ErrorCode.ERR_RequestRepeadtedly; reply(); session.Disconnect().Coroutine(); return; } string token = session.DomainScene().GetComponent().Get(request.AccountId); if (token == null || token != request.Token) { response.Error = ErrorCode.ERR_TokenError; reply(); session?.Disconnect().Coroutine(); return; } using (session.AddComponent()) { using (await CoroutineLockComponent.Instance.Wait(CoroutineLockType.CreateRole, request.AccountId)) { var roleInfos = await DBManagerComponent.Instance.GetZoneDB(session.DomainZone()) .Query(d => d.AccountId == request.AccountId && d.ServerId == request.ServerId && d.State ==(int)RoleState.Normal); if (roleInfos == null || roleInfos.Count <= 0) { reply(); return; } foreach (var roleInfo in roleInfos) { response.RoleInfo.Add(roleInfo.ToMessage()); roleInfo?.Dispose(); } roleInfos.Clear(); reply(); } } } } }