using ET.EventType; namespace ET { public class CameraPosChange_UpdateResouceNamePos : AEvent { protected override void Run(CameraPosChange args) { var zoneScene = args.ZoneScene; var unit = UnitHelper.GetMyUnitFromZoneScene(zoneScene); var resourceComp = unit.GetComponent(); foreach (var resourcePair in resourceComp.Children) { var resource = (ResourcePoint)resourcePair.Value; var resourceViewComp = resource.GetComponent(); resourceViewComp.UpdateNamePos(); } } } }