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[]
[null,null,"编号","名称","成品类型","成品ID","优质成品ID","体量","合成耗时","合成份数","优质合成份数","建筑编号","技能需求","显示条件类型","条件参数","解锁条件","条件参数","繁荣值需求","科技编号","物品编号","物品数量","批量制作所需熟练度","单个产出熟练度增长值","优质单个产出熟练度增长值","可控条件类型","可控条件要求"]
[null,null,"Id","Name","MixtureTpye","MixtureID","QualityMixtureID","BodyVolume","TimeConsume","Copies","QualityCopies","StructureID","SkillCondition","DisplayCondition","Parameter","UnlockCondition","Parameter2","BoomCondition","ScienceId","ItemId","ItemNum","NeedProficiency","ProficiencyPerItem","QualityProficiencyPerItem","ControllableFactor","FactorDemand"]
[null,null,"int","string","int","int","int","int","int","int","int","int[]","int","int","int","int","int","int","int","int[]","int[]","int","int","int","int","int[]"]
[null,null,1001,"大草棚",1,1001,0,700,-1,1,0,0,0,0,0,1,1,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,1002,"初级水井",1,2001,0,500,-1,1,0,0,0,0,0,1,1,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,1003,"中级水井",1,2002,0,600,-1,1,0,0,0,0,0,1,2,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,1004,"高级水井",1,2003,0,700,-1,1,0,0,0,0,0,1,3,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,1005,"工房",1,3002,0,600,-1,1,0,0,0,0,0,1,1,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,1006,"铁匠铺",1,3003,0,600,-1,1,0,0,0,0,0,1,3,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,1007,"粗衣坊",1,3004,0,600,-1,1,0,0,0,0,0,1,2,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,1008,"织坊",1,3005,0,600,-1,1,0,0,0,0,0,1,3,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,1009,"石舂",1,2006,0,600,-1,1,0,0,0,0,0,1,2,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,1010,"农田",1,2007,0,600,-1,1,0,0,0,0,0,1,1,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,1011,"石灶",1,3006,0,600,-1,1,0,0,0,0,0,1,1,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,1012,"炊房",1,3007,0,600,-1,1,0,0,0,0,0,1,2,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,1013,"药炉",1,3008,0,600,-1,1,0,0,0,0,0,1,1,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,1014,"药室",1,3009,0,600,-1,1,0,0,0,0,0,1,2,0,0,"1010,1011","50,50",null,null,null,0]
[null,null,2001,"木板",2,1012,0,0,2,1,0,"3001,3002,3003",0,0,0,1,1,0,0,1011,5,null,null,null,0]
[null,null,2002,"石块",2,1014,0,0,2,1,0,"3001,3002,3003",0,0,0,1,1,0,0,1013,5,null,null,null,0]
[null,null,2003,"亚麻布",2,1016,0,0,2,1,0,"3003,3004",0,0,0,1,1,0,0,1015,10,null,null,null,0]
[null,null,2004,"亚麻绳",2,1017,0,0,2,1,0,"3003,3004",0,0,0,1,1,0,0,1015,10,null,null,null,0]
[null,null,2005,"米",2,1019,0,0,2,1,0,2006,0,0,0,1,1,0,0,1020,5,null,null,null,0]
[null,null,3001,"萝卜饭",3,3002,3003,0,10,1,1,"3006,3007",0,0,0,1,1,0,0,"1008,1019","1,5",15,3,5,1,"1,1,2"]
[null,null,3002,"萝卜烧羊肉",3,3004,3005,0,10,1,1,"3006,3007",1001,0,0,2,2007,0,0,"1008,1018","2,3",15,3,5,1,"2,3,3"]
[null,null,3003,"红掌拨清波",3,3006,3007,0,10,1,1,"3006,3007",0,0,0,1,1,0,0,"1008,1009","1,5",15,3,5,1,"1,3,3"]
[null,null,4001,"金疮药",4,4002,4003,0,10,1,1,"3008,3009",0,0,0,1,1,0,0,1015,5,15,3,5,1,"1,2,3"]
[null,null,4002,"接骨散",4,4004,4005,0,10,1,1,"3008,3009",0,0,0,1,1,0,0,"1015,1003","5,1",15,3,5,1,"1,2,3"]
[null,null,4003,"香蒲汤",4,4006,4007,0,10,1,1,"3008,3009",0,0,0,1,1,0,0,1024,5,15,3,5,1,"1,3,3"]
[null,null,4004,"屠苏药",4,4008,4009,0,10,1,1,"3008,3009",0,0,0,1,1,0,0,"1024,1003","5,1",15,3,5,1,"1,1,3"]
[null,null,4005,"生脉散",4,4010,4011,0,10,1,1,"3008,3009",1002,0,0,2,2008,0,0,"1024,1002,1003","5,1,5",15,3,5,1,"1,2,1"]

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[]
[null,"一、表格概述"]
[null,"配置合成物品、建筑、食物等涉及到的材料、成品、条件等信息"]
[]
[]
[null,"二、表格参数解释"]
[null,"编号","Id","int","唯一标识符"]
[null,"名称","Name","string","合成的对象名称"]
[null,"成品类型","MixtureTpye","int","合成的对象大类型\n1.食物\n2.建筑\n3.工具\n4.特殊道具"]
[null,"成品ID","MixtureID","int","合成对象对应的ItemID，当合成建筑时，对应Structure表ID"]
[null,"优质成品ID","QualityMixtureID","int","合成对象对应的ItemID"]
[null,"体量","BodyVolume","int","建筑的总体量"]
[null,"合成耗时","TimeConsume","int","合成一次该对象所需要消耗的时间"]
[null,"合成份数","Copies","int","合成一次该对象掉落的数量"]
[null,"优质合成份数","QualityCopies","int","合成一次该对象掉落的数量"]
[null,"建筑编号","StructureID","int[]","合成所需要的建筑条件"]
[null,"技能需求","SkillCondition","int","合成配方所需要的技能条件"]
[null,"显示条件类型","DisplayCondition","int","显示配方所需要的条件类型"]
[null,"条件参数","Parameter","int","显示配方的条件参数，对应条件表格中的ID"]
[null,"解锁条件","UnlockCondition","int","合成配方的解锁条件。例如道具解锁"]
[null,"条件参数","Parameter2","int","解锁条件的条件参数。对应解锁条件表格中的Id"]
[null,"繁荣值需求","BoomCondition","int","合成所需的最低繁荣值"]
[null,"科技编号","ScienceId","int","合成所需的科技树技能Id"]
[null,"物品编号","ItemId","int[]","合成所需的材料在Item表的Id"]
[null,"物品数量","ItemNum","int[]","合成所需的材料数量"]
[null,"批量制作所需熟练度","NeedProficiency","int","批量制作该配方需要的制作熟练度"]
[null,"单个产出熟练度增长值","ProficiencyPerItem","int","制作一次所获得的熟练度"]
[null,"优质单个产出熟练度增长值","QualityProficiencyPerItem","int","优质物品制作一次所获得的熟练度"]
[null,"可控条件类型","ControllableFactor","int","玩家可以操作的制作条件类型\n1.火候"]
[null,"可控条件要求","FactorDemand","int[]","玩家可操作的条件的正确范围"]