using System; using System.Collections.Generic; namespace ET { [ComponentOf(typeof(Scene))] public class NavmeshComponent: Entity, IAwake> { public static NavmeshComponent Instance; // 为了区分客户端跟服务端还有机器人的加载方式,客户端是加载ab包,服务端跟机器人是加载bytes public Func Loader; public Dictionary Navmeshs = new Dictionary(); } }