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18 lines
506 B
18 lines
506 B
3 years ago
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using FairyGUI;
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using System.Collections.Generic;
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using YooAsset;
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namespace ET
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{
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/// <summary>
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/// 管理所有UI Package
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/// </summary>
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[ComponentOf(typeof(Scene))]
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public class FUIPackageComponent : Entity, IAwake
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{
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public const string FUI_PACKAGE_DIR = "Assets/Bundles/FUI";
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public readonly Dictionary<string, UIPackage> Packages = new Dictionary<string, UIPackage>();
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public readonly Dictionary<string, List<UnityEngine.Object>> PackageAssetObject = new();
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}
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}
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