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122 lines
3.3 KiB
122 lines
3.3 KiB
3 years ago
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using System;
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using System.Collections.Generic;
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using MongoDB.Bson.Serialization.Attributes;
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using ProtoBuf;
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namespace ET
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{
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[ProtoContract]
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[Config]
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public partial class ResourcesPointConfigCategory : ProtoObject, IMerge
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{
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public static ResourcesPointConfigCategory Instance;
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[ProtoIgnore]
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[BsonIgnore]
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private Dictionary<int, ResourcesPointConfig> dict = new Dictionary<int, ResourcesPointConfig>();
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[BsonElement]
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[ProtoMember(1)]
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private List<ResourcesPointConfig> list = new List<ResourcesPointConfig>();
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public ResourcesPointConfigCategory()
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{
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Instance = this;
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}
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public void Merge(object o)
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{
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ResourcesPointConfigCategory s = o as ResourcesPointConfigCategory;
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this.list.AddRange(s.list);
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}
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public override void EndInit()
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{
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foreach (ResourcesPointConfig config in list)
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{
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config.EndInit();
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this.dict.Add(config.Id, config);
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}
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this.AfterEndInit();
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}
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public ResourcesPointConfig Get(int id)
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{
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this.dict.TryGetValue(id, out ResourcesPointConfig item);
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if (item == null)
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{
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throw new Exception($"配置找不到,配置表名: {nameof (ResourcesPointConfig)},配置id: {id}");
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}
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return item;
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}
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public bool Contain(int id)
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{
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return this.dict.ContainsKey(id);
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}
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public Dictionary<int, ResourcesPointConfig> GetAll()
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{
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return this.dict;
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}
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public List<ResourcesPointConfig> GetList()
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{
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return this.list;
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}
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public ResourcesPointConfig GetOne()
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{
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if (this.dict == null || this.dict.Count <= 0)
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{
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return null;
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}
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return this.dict.Values.GetEnumerator().Current;
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}
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}
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[ProtoContract]
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public partial class ResourcesPointConfig: ProtoObject, IConfig
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{
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/// <summary>编号</summary>
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[ProtoMember(1)]
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public int Id { get; set; }
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/// <summary>资源点名称</summary>
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[ProtoMember(2)]
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public string ResourcesPointName { get; set; }
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/// <summary>类型</summary>
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[ProtoMember(3)]
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public int Type { get; set; }
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/// <summary>劳作主体</summary>
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[ProtoMember(4)]
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public int[] WorkerType { get; set; }
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/// <summary>关联资源</summary>
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[ProtoMember(5)]
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public int[] RelatedResources { get; set; }
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/// <summary>预置文件</summary>
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[ProtoMember(6)]
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public string[] Prefab { get; set; }
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/// <summary>资源图片</summary>
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[ProtoMember(7)]
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public string[] ResourcePicture { get; set; }
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/// <summary>月圆夜预置文件</summary>
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[ProtoMember(8)]
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public string MoonnightPrefab { get; set; }
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/// <summary>月圆夜图片</summary>
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[ProtoMember(9)]
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public string MoonnightPicture { get; set; }
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/// <summary>可否铲除</summary>
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[ProtoMember(10)]
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public int RootOut { get; set; }
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/// <summary>幼苗编号</summary>
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[ProtoMember(11)]
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public int SaplingItemId { get; set; }
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/// <summary>详情描述</summary>
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[ProtoMember(12)]
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public string Description { get; set; }
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}
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}
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