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17 lines
515 B
17 lines
515 B
3 years ago
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using System;
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namespace ET
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{
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[ActorMessageHandler]
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public class ObjectUnLockRequestHandler: AMActorRpcHandler<Scene, ObjectUnLockRequest, ObjectUnLockResponse>
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{
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protected override async ETTask Run(Scene scene, ObjectUnLockRequest request, ObjectUnLockResponse response, Action reply)
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{
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scene.GetComponent<LocationComponent>().UnLock(request.Key, request.OldInstanceId, request.InstanceId);
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reply();
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await ETTask.CompletedTask;
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}
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}
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}
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