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36 lines
1.1 KiB
36 lines
1.1 KiB
3 years ago
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using System;
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namespace ET
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{
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public class C2M_ChangeBehaveHandler: AMActorLocationRpcHandler<Unit, C2M_ChangeBehave, M2C_ChangeBehave>
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{
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protected async override ETTask Run(Unit unit, C2M_ChangeBehave request, M2C_ChangeBehave response, Action reply)
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{
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try
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{
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People people = unit.GetComponent<PeopleComponent>().GetChild<People>(request.PeopleId);
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if (people != null)
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{
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PeopleOperate.ChangeBehave(unit, people, request.BehaveType, request.TargetId);
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response.Error = ErrorCode.ERR_Success;
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}
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else
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{
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response.Error = ErrorCode.ERR_PeopleMoveFail;
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}
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reply();
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}
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catch (Exception e)
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{
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response.Message = e.ToString();
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response.Error = ErrorCode.ERR_PeopleMoveFail;
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reply();
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}
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await ETTask.CompletedTask;
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}
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}
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}
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