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41 lines
1.3 KiB
41 lines
1.3 KiB
3 years ago
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using System.Collections.Generic;
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namespace ET
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{
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public static class SynthesisHelper
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{
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public static void NotifySynthesisUpdate(Unit unit, SynthesisComponent sc)
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{
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var msg = new M2C_NotifySynthesisUpdate();
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MessageHelper.SendToClient(unit, msg);
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}
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public static void NotifySynthesisSection(Unit unit, List<int> configIds)
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{
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var msg = new M2C_NotifySynthesisWithState();
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msg.ConfigIds = configIds;
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msg.State = (int) SynthesisState.Working;
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MessageHelper.SendToClient(unit, msg);
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}
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public static void NotifySynthesisFinish(Unit unit, List<int> configIds)
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{
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var msg = new M2C_NotifySynthesisWithState();
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msg.ConfigIds = configIds;
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msg.State = (int) SynthesisState.Finished;
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MessageHelper.SendToClient(unit, msg);
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}
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public static void NotifySynthesisStop(Unit unit, List<int> configIds)
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{
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var msg = new M2C_NotifySynthesisWithState();
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msg.ConfigIds = configIds;
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msg.State = (int) SynthesisState.Stop; // 1: 部分结束, 2:停止制作, 3:全部结束
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MessageHelper.SendToClient(unit, msg);
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}
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}
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}
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