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using System;
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using System.Collections.Generic;
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namespace ET
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{
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[FriendClass(typeof(Farmland))]
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public class C2M_FarmlandRipeHandler: AMActorLocationRpcHandler<Unit, C2M_FarmlandRipe, M2C_FarmlandRipe>
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{
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protected override async ETTask Run(Unit unit, C2M_FarmlandRipe request, M2C_FarmlandRipe response, Action reply)
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{
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try
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{
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Farmland farmland = unit.GetGrandChild<Farmland>(request.FarmlandId);
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if (farmland != null)
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{
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farmland.SetFarmlandState(FarmlandState.FARMLAND_STATE_RIPE);
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response.Error = ErrorCode.ERR_Success;
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FarmlandHelper.NotifyFarmlandRipe(unit,new List<long>{farmland.Id});
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}
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else
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{
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response.Error = ErrorCode.ERR_FarmlandNotFound;
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}
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reply();
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}
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catch (Exception e)
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{
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response.Message = e.ToString();
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response.Error = ErrorCode.ERR_OperateFail;
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reply();
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throw;
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}
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await ETTask.CompletedTask;
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}
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}
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}
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