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22 lines
527 B
22 lines
527 B
3 years ago
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namespace ET
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{
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[MessageHandler]
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public class M2C_CreateUnitsHandler : AMHandler<M2C_CreateUnits>
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{
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protected override void Run(Session session, M2C_CreateUnits message)
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{
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Scene currentScene = session.DomainScene().CurrentScene();
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UnitComponent unitComponent = currentScene.GetComponent<UnitComponent>();
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foreach (UnitProto unitInfo in message.Units)
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{
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if (unitComponent.Get(unitInfo.Id) != null)
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{
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continue;
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}
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Unit unit = UnitFactory.Create(currentScene, unitInfo);
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}
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}
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}
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}
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