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44 lines
976 B
44 lines
976 B
3 years ago
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using System.Collections.Generic;
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namespace ET
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{
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public enum MonsterGroupConfigRefreshTypeEnum
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{
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// 没有设置
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None = 0,
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// 只存在一次
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Disposable = 1,
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// 周期刷新(按游戏时间刷新)
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Cycle = 2,
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// 月圆夜刷新
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FullMoon,
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}
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public class InitResourceItem
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{
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public int ConfigId;
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public float PosX;
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public float PosY;
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public int MonsterGroupConfigId;
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// 刷新类型
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public int RefreshType;
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// 刷新参数
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public int RefreshParameter;
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public InitResourceItem()
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{
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}
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public InitResourceItem(int id, float x, float y)
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{
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this.ConfigId = id;
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this.PosX = x;
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this.PosY = y;
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}
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}
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public class MainSceneInitResource
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{
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public List<InitResourceItem> InitResourceItems = new List<InitResourceItem>();
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}
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}
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