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using ET.EventType;
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namespace ET
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{
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public class CameraPosChange_UpdateBuildingNamePos : AEvent<EventType.CameraPosChange>
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{
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protected override void Run(CameraPosChange args)
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{
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var zoneScene = args.ZoneScene;
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var unit = UnitHelper.GetMyUnitFromZoneScene(zoneScene);
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var buildingComp = unit.GetComponent<BuildingComponent>();
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foreach (var v in buildingComp.Children)
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{
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var buildingViewComp = v.Value.GetComponent<BuildingViewComponent>();
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buildingViewComp?.UpdateNamePos();
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}
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}
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}
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}
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