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18 lines
448 B
18 lines
448 B
3 years ago
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using ET.EventType;
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namespace ET
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{
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public class AttackActionEnd_Update : AEvent<AttackActionEnd>
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{
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protected override void Run(AttackActionEnd args)
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{
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var battleMgr = args.Unit.ZoneScene().CurrentScene().GetComponent<BattleManagerComponent>();
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if (battleMgr == null)
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{
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return;
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}
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battleMgr.OnAttackActionEnd(args);
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}
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}
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}
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