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449 B

using System;
using System.Collections.Generic;
namespace ET
{
/// <summary>
/// Actor消息分发组件
/// </summary>
[ComponentOf(typeof(Scene))]
public class ActorMessageDispatcherComponent: Entity, IAwake, IDestroy, ILoad
{
public static ActorMessageDispatcherComponent Instance;
public readonly Dictionary<Type, IMActorHandler> ActorMessageHandlers = new Dictionary<Type, IMActorHandler>();
}
}