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17 lines
506 B
17 lines
506 B
3 years ago
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using System;
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namespace ET
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{
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[ActorMessageHandler]
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public class ObjectLockRequestHandler: AMActorRpcHandler<Scene, ObjectLockRequest, ObjectLockResponse>
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{
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protected override async ETTask Run(Scene scene, ObjectLockRequest request, ObjectLockResponse response, Action reply)
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{
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scene.GetComponent<LocationComponent>().Lock(request.Key, request.InstanceId, request.Time).Coroutine();
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reply();
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await ETTask.CompletedTask;
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}
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}
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}
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