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17 lines
506 B

using System;
namespace ET
{
[ActorMessageHandler]
public class ObjectLockRequestHandler: AMActorRpcHandler<Scene, ObjectLockRequest, ObjectLockResponse>
{
protected override async ETTask Run(Scene scene, ObjectLockRequest request, ObjectLockResponse response, Action reply)
{
scene.GetComponent<LocationComponent>().Lock(request.Key, request.InstanceId, request.Time).Coroutine();
reply();
await ETTask.CompletedTask;
}
}
}