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14 lines
318 B
14 lines
318 B
3 years ago
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using UnityEngine;
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using UnityEngine.UI;
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namespace ET
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{
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using FUIUnitName;
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[ComponentOf(typeof(Building))]
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public class BuildingViewComponent : Entity, IAwake, IDestroy
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{
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public GameObject BuildingRoot;
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public Building buildingInfo;
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public FUI_BuildingName UnitName;
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}
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}
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