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51 lines
961 B
51 lines
961 B
3 years ago
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namespace ET
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{
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public class BuffDestroySystem: DestroySystem<Buff>
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{
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public override void Destroy(Buff self)
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{
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}
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}
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public class BuffAwakeSystem: AwakeSystem<Buff,int>
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{
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public override void Awake(Buff self,int configId)
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{
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self.ConfigId = configId;
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}
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}
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public static class BuffSystem
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{
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public static void BuffStart(this Buff self)
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{
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}
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//BUFF触发
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public static void BuffTriggr(this Buff self)
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{
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}
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//被驱散
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public static void BuffRemove(this Buff self)
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{
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}
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//buff结束
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public static void BuffEnd(this Buff self)
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{
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}
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//触发效果
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public static void Excute(this Buff self,int effectId)
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{
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}
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}
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}
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