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27 lines
1.0 KiB
27 lines
1.0 KiB
3 years ago
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.CodeGenConfig = void 0;
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class CodeGenConfig {
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static ModelViewNameSpace = "ET";
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static HotfixViewNameSpace = "ET";
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static HotfixViewCodeOutputPath = "../../Unity/Codes/HotfixView/Demo/FUI/AutoGeneratedCode/";
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static ModelViewCodeOutputPath = "../../Unity/Codes/ModelView/Demo/FUI/AutoGeneratedCode/";
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static HotfixViewLogicCodeOutputPath = "../../Unity/Codes/HotfixView/Demo/FUI/Logic/";
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static ModelViewLogicCodeOutputPath = "../../Unity/Codes/ModelView/Demo/FUI/Logic/";
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// 组件名前缀
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static ClassNamePrefix = "FUI_";
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static NameSpacePrefix = "FUI";
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static LogicClassNamePrefix = "FUI";
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// 成员名前缀
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static MemberVarNamePrefix = "m_";
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// 不想自动生成Logic的类
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static BanClassOfAutoGenerate = [
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"BattleUnitInfo",
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];
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// 正常处理的包,生成组件类在Mono层使用
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static NormalAutoGeneratePkgs = [
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"CheckUpdate",
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];
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}
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exports.CodeGenConfig = CodeGenConfig;
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