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88 lines
3.3 KiB
88 lines
3.3 KiB
3 years ago
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using System.Collections.Generic;
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namespace ET
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{
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[FriendClass(typeof(ResourcesLoaderComponent))]
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public static class ResourcesLoaderComponentSystem
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{
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[ObjectSystem]
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public class ResourcesLoaderComponentDestroySystem: DestroySystem<ResourcesLoaderComponent>
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{
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public override void Destroy(ResourcesLoaderComponent self)
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{
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async ETTask UnLoadAsync()
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{
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using (ListComponent<string> list = ListComponent<string>.Create())
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{
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list.AddRange(self.LoadedResource);
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self.LoadedResource = null;
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if (TimerComponent.Instance == null)
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{
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return;
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}
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// 延迟5秒卸载包,因为包卸载是引用计数,5秒之内假如重新有逻辑加载了这个包,那么可以避免一次卸载跟加载
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await TimerComponent.Instance.WaitAsync(5000);
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foreach (string abName in list)
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{
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CoroutineLock coroutineLock = null;
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try
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{
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coroutineLock =
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await CoroutineLockComponent.Instance.Wait(CoroutineLockType.ResourcesLoader, abName.GetHashCode(), 0);
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{
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if (ResourcesComponent.Instance == null)
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{
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return;
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}
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await ResourcesComponent.Instance.UnloadBundleAsync(abName);
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}
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}
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finally
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{
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coroutineLock?.Dispose();
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}
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}
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}
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}
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UnLoadAsync().Coroutine();
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}
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}
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public static async ETTask LoadAsync(this ResourcesLoaderComponent self, string ab)
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{
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CoroutineLock coroutineLock = null;
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try
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{
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coroutineLock = await CoroutineLockComponent.Instance.Wait(CoroutineLockType.ResourcesLoader, ab.GetHashCode(), 0);
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if (self.IsDisposed)
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{
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Log.Error($"resourceload already disposed {ab}");
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return;
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}
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if (self.LoadedResource.Contains(ab))
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{
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return;
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}
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self.LoadedResource.Add(ab);
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await ResourcesComponent.Instance.LoadBundleAsync(ab);
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}
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finally
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{
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coroutineLock?.Dispose();
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}
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}
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}
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[ComponentOf(typeof(Scene))]
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public class ResourcesLoaderComponent: Entity, IAwake, IDestroy
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{
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public HashSet<string> LoadedResource = new HashSet<string>();
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}
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}
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