You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
72 lines
1.9 KiB
72 lines
1.9 KiB
3 years ago
|
using System;
|
||
|
using System.Threading;
|
||
|
|
||
|
namespace ET
|
||
|
{
|
||
|
[ObjectSystem]
|
||
|
public class NetThreadComponentAwakeSystem: AwakeSystem<NetThreadComponent>
|
||
|
{
|
||
|
public override void Awake(NetThreadComponent self)
|
||
|
{
|
||
|
NetThreadComponent.Instance = self;
|
||
|
|
||
|
self.ThreadSynchronizationContext = ThreadSynchronizationContext.Instance;
|
||
|
|
||
|
self.foreachAction = service => service.Update();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ObjectSystem]
|
||
|
public class NetThreadComponentUpdateSystem: LateUpdateSystem<NetThreadComponent>
|
||
|
{
|
||
|
public override void LateUpdate(NetThreadComponent self)
|
||
|
{
|
||
|
self.Services.Foreach(self.foreachAction);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ObjectSystem]
|
||
|
public class NetThreadComponentDestroySystem: DestroySystem<NetThreadComponent>
|
||
|
{
|
||
|
public override void Destroy(NetThreadComponent self)
|
||
|
{
|
||
|
self.Stop();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[FriendClass(typeof(NetThreadComponent))]
|
||
|
public static class NetThreadComponentSystem
|
||
|
{
|
||
|
|
||
|
public static void Stop(this NetThreadComponent self)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public static void Add(this NetThreadComponent self, AService kService)
|
||
|
{
|
||
|
// 这里要去下一帧添加,避免foreach错误
|
||
|
self.ThreadSynchronizationContext.PostNext(() =>
|
||
|
{
|
||
|
if (kService.IsDispose())
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
self.Services.Add(kService);
|
||
|
});
|
||
|
}
|
||
|
|
||
|
public static void Remove(this NetThreadComponent self, AService kService)
|
||
|
{
|
||
|
// 这里要去下一帧删除,避免foreach错误
|
||
|
self.ThreadSynchronizationContext.PostNext(() =>
|
||
|
{
|
||
|
if (kService.IsDispose())
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
self.Services.Remove(kService);
|
||
|
});
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|