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416 lines
9.1 KiB
416 lines
9.1 KiB
3 years ago
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using System;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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namespace ET
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{
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/// <summary>
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/// 封装Socket,将回调push到主线程处理
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/// </summary>
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public sealed class TChannel: AChannel
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{
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private readonly TService Service;
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private Socket socket;
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private SocketAsyncEventArgs innArgs = new SocketAsyncEventArgs();
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private SocketAsyncEventArgs outArgs = new SocketAsyncEventArgs();
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private readonly CircularBuffer recvBuffer = new CircularBuffer();
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private readonly CircularBuffer sendBuffer = new CircularBuffer();
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private bool isSending;
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private bool isConnected;
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private readonly PacketParser parser;
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private readonly byte[] sendCache = new byte[Packet.OpcodeLength + Packet.ActorIdLength];
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private void OnComplete(object sender, SocketAsyncEventArgs e)
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{
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switch (e.LastOperation)
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{
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case SocketAsyncOperation.Connect:
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this.Service.ThreadSynchronizationContext.Post(()=>OnConnectComplete(e));
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break;
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case SocketAsyncOperation.Receive:
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this.Service.ThreadSynchronizationContext.Post(()=>OnRecvComplete(e));
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break;
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case SocketAsyncOperation.Send:
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this.Service.ThreadSynchronizationContext.Post(()=>OnSendComplete(e));
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break;
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case SocketAsyncOperation.Disconnect:
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this.Service.ThreadSynchronizationContext.Post(()=>OnDisconnectComplete(e));
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break;
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default:
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throw new Exception($"socket error: {e.LastOperation}");
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}
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}
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#region 网络线程
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public TChannel(long id, IPEndPoint ipEndPoint, TService service)
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{
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this.ChannelType = ChannelType.Connect;
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this.Id = id;
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this.Service = service;
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this.socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
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this.socket.NoDelay = true;
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this.parser = new PacketParser(this.recvBuffer, this.Service);
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this.innArgs.Completed += this.OnComplete;
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this.outArgs.Completed += this.OnComplete;
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this.RemoteAddress = ipEndPoint;
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this.isConnected = false;
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this.isSending = false;
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this.Service.ThreadSynchronizationContext.PostNext(this.ConnectAsync);
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}
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public TChannel(long id, Socket socket, TService service)
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{
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this.ChannelType = ChannelType.Accept;
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this.Id = id;
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this.Service = service;
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this.socket = socket;
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this.socket.NoDelay = true;
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this.parser = new PacketParser(this.recvBuffer, this.Service);
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this.innArgs.Completed += this.OnComplete;
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this.outArgs.Completed += this.OnComplete;
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this.RemoteAddress = (IPEndPoint)socket.RemoteEndPoint;
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this.isConnected = true;
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this.isSending = false;
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// 下一帧再开始读写
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this.Service.ThreadSynchronizationContext.PostNext(() =>
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{
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this.StartRecv();
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this.StartSend();
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});
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}
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public override void Dispose()
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{
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if (this.IsDisposed)
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{
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return;
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}
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Log.Info($"channel dispose: {this.Id} {this.RemoteAddress}");
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long id = this.Id;
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this.Id = 0;
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this.Service.Remove(id);
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this.socket.Close();
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this.innArgs.Dispose();
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this.outArgs.Dispose();
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this.innArgs = null;
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this.outArgs = null;
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this.socket = null;
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}
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public void Send(long actorId, MemoryStream stream)
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{
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if (this.IsDisposed)
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{
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throw new Exception("TChannel已经被Dispose, 不能发送消息");
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}
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switch (this.Service.ServiceType)
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{
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case ServiceType.Inner:
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{
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int messageSize = (int) (stream.Length - stream.Position);
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if (messageSize > ushort.MaxValue * 16)
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{
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throw new Exception($"send packet too large: {stream.Length} {stream.Position}");
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}
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this.sendCache.WriteTo(0, messageSize);
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this.sendBuffer.Write(this.sendCache, 0, PacketParser.InnerPacketSizeLength);
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// actorId
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stream.GetBuffer().WriteTo(0, actorId);
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this.sendBuffer.Write(stream.GetBuffer(), (int)stream.Position, (int)(stream.Length - stream.Position));
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break;
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}
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case ServiceType.Outer:
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{
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stream.Seek(Packet.ActorIdLength, SeekOrigin.Begin); // 外网不需要actorId
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ushort messageSize = (ushort) (stream.Length - stream.Position);
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this.sendCache.WriteTo(0, messageSize);
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this.sendBuffer.Write(this.sendCache, 0, PacketParser.OuterPacketSizeLength);
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this.sendBuffer.Write(stream.GetBuffer(), (int)stream.Position, (int)(stream.Length - stream.Position));
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break;
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}
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}
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if (!this.isSending)
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{
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//this.StartSend();
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this.Service.NeedStartSend.Add(this.Id);
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}
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}
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private void ConnectAsync()
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{
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this.outArgs.RemoteEndPoint = this.RemoteAddress;
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if (this.socket.ConnectAsync(this.outArgs))
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{
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return;
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}
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OnConnectComplete(this.outArgs);
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}
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private void OnConnectComplete(object o)
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{
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if (this.socket == null)
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{
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return;
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}
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SocketAsyncEventArgs e = (SocketAsyncEventArgs) o;
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if (e.SocketError != SocketError.Success)
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{
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this.OnError((int)e.SocketError);
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return;
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}
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e.RemoteEndPoint = null;
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this.isConnected = true;
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this.StartRecv();
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this.StartSend();
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}
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private void OnDisconnectComplete(object o)
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{
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SocketAsyncEventArgs e = (SocketAsyncEventArgs)o;
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this.OnError((int)e.SocketError);
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}
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private void StartRecv()
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{
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while (true)
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{
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try
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{
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if (this.socket == null)
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{
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return;
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}
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int size = this.recvBuffer.ChunkSize - this.recvBuffer.LastIndex;
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this.innArgs.SetBuffer(this.recvBuffer.Last, this.recvBuffer.LastIndex, size);
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}
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catch (Exception e)
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{
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Log.Error($"tchannel error: {this.Id}\n{e}");
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this.OnError(ErrorCore.ERR_TChannelRecvError);
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return;
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}
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if (this.socket.ReceiveAsync(this.innArgs))
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{
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return;
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}
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this.HandleRecv(this.innArgs);
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}
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}
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private void OnRecvComplete(object o)
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{
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this.HandleRecv(o);
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if (this.socket == null)
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{
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return;
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}
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this.StartRecv();
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}
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private void HandleRecv(object o)
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{
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if (this.socket == null)
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{
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return;
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}
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SocketAsyncEventArgs e = (SocketAsyncEventArgs) o;
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if (e.SocketError != SocketError.Success)
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{
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this.OnError((int)e.SocketError);
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return;
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}
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if (e.BytesTransferred == 0)
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{
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this.OnError(ErrorCore.ERR_PeerDisconnect);
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return;
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}
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this.recvBuffer.LastIndex += e.BytesTransferred;
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if (this.recvBuffer.LastIndex == this.recvBuffer.ChunkSize)
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{
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this.recvBuffer.AddLast();
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this.recvBuffer.LastIndex = 0;
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}
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// 收到消息回调
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while (true)
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{
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// 这里循环解析消息执行,有可能,执行消息的过程中断开了session
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if (this.socket == null)
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{
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return;
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}
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try
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{
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bool ret = this.parser.Parse();
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if (!ret)
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{
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break;
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}
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this.OnRead(this.parser.MemoryStream);
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}
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catch (Exception ee)
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{
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Log.Error($"ip: {this.RemoteAddress} {ee}");
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this.OnError(ErrorCore.ERR_SocketError);
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return;
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}
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}
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}
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public void Update()
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{
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this.StartSend();
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}
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private void StartSend()
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{
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if(!this.isConnected)
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{
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return;
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}
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if (this.isSending)
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{
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return;
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}
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while (true)
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{
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try
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{
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if (this.socket == null)
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{
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this.isSending = false;
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return;
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}
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// 没有数据需要发送
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if (this.sendBuffer.Length == 0)
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{
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this.isSending = false;
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return;
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}
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this.isSending = true;
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int sendSize = this.sendBuffer.ChunkSize - this.sendBuffer.FirstIndex;
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if (sendSize > this.sendBuffer.Length)
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{
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sendSize = (int)this.sendBuffer.Length;
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}
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this.outArgs.SetBuffer(this.sendBuffer.First, this.sendBuffer.FirstIndex, sendSize);
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if (this.socket.SendAsync(this.outArgs))
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{
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return;
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}
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HandleSend(this.outArgs);
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}
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catch (Exception e)
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{
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throw new Exception($"socket set buffer error: {this.sendBuffer.First.Length}, {this.sendBuffer.FirstIndex}", e);
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}
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}
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}
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private void OnSendComplete(object o)
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{
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HandleSend(o);
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this.isSending = false;
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this.StartSend();
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}
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private void HandleSend(object o)
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{
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if (this.socket == null)
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{
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return;
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}
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SocketAsyncEventArgs e = (SocketAsyncEventArgs) o;
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if (e.SocketError != SocketError.Success)
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{
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this.OnError((int)e.SocketError);
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return;
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}
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if (e.BytesTransferred == 0)
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{
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this.OnError(ErrorCore.ERR_PeerDisconnect);
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return;
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}
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this.sendBuffer.FirstIndex += e.BytesTransferred;
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if (this.sendBuffer.FirstIndex == this.sendBuffer.ChunkSize)
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{
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this.sendBuffer.FirstIndex = 0;
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this.sendBuffer.RemoveFirst();
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}
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}
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private void OnRead(MemoryStream memoryStream)
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{
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try
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{
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long channelId = this.Id;
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this.Service.OnRead(channelId, memoryStream);
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}
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catch (Exception e)
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{
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Log.Error($"{this.RemoteAddress} {memoryStream.Length} {e}");
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// 出现任何消息解析异常都要断开Session,防止客户端伪造消息
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this.OnError(ErrorCore.ERR_PacketParserError);
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}
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}
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private void OnError(int error)
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{
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Log.Info($"TChannel OnError: {error} {this.RemoteAddress}");
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long channelId = this.Id;
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this.Service.Remove(channelId);
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this.Service.OnError(channelId, error);
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}
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#endregion
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}
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}
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