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using System;
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namespace ET
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{
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[ActorMessageHandler]
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public class C2M_StopGatherHandler: AMActorLocationRpcHandler<Unit, C2M_StopGather, M2C_StopGather>
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{
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protected async override ETTask Run(Unit unit, C2M_StopGather request, M2C_StopGather response, Action reply)
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{
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try
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{
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var people = unit.GetComponent<PeopleComponent>().GetChild<People>(request.PeopleId);
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if (people == null)
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{
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response.Error= ErrorCode.ERR_PeopleNotFound;
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}
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else
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{
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response.Error = PeopleOperate.StopBehave(unit, people);
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}
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reply();
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}
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catch (Exception e)
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{
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response.Error = ErrorCode.ERR_StopGatherFail;
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response.Message = e.Message;
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reply();
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}
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await ETTask.CompletedTask;
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}
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}
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}
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