You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
49 lines
915 B
49 lines
915 B
3 years ago
|
namespace ET
|
||
|
{
|
||
|
[ObjectSystem]
|
||
|
public class UnitComponentAwakeSystem : AwakeSystem<UnitComponent>
|
||
|
{
|
||
|
public override void Awake(UnitComponent self)
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ObjectSystem]
|
||
|
public class UnitComponentDestroySystem : DestroySystem<UnitComponent>
|
||
|
{
|
||
|
public override void Destroy(UnitComponent self)
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public static class UnitComponentSystem
|
||
|
{
|
||
|
public static void Add(this UnitComponent self, Unit unit)
|
||
|
{
|
||
|
self.SetUnit(unit);
|
||
|
}
|
||
|
|
||
|
public static Unit Get(this UnitComponent self, long id)
|
||
|
{
|
||
|
Unit unit = self.GetChild<Unit>(id);
|
||
|
return unit;
|
||
|
}
|
||
|
|
||
|
public static void Remove(this UnitComponent self, long id)
|
||
|
{
|
||
|
Unit unit = self.GetChild<Unit>(id);
|
||
|
unit?.Dispose();
|
||
|
}
|
||
|
|
||
|
public static void SetUnit(this UnitComponent self, Unit unit)
|
||
|
{
|
||
|
UnitComponent.unit = unit;
|
||
|
|
||
|
}
|
||
|
|
||
|
public static Unit GetUnit(this UnitComponent self)
|
||
|
{
|
||
|
return UnitComponent.unit;
|
||
|
}
|
||
|
}
|
||
|
}
|