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27 lines
712 B
27 lines
712 B
3 years ago
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namespace ET
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{
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// 进入视野通知
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[Event]
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public class UnitEnterSightRange_NotifyClient: AEvent<EventType.UnitEnterSightRange>
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{
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protected override void Run(EventType.UnitEnterSightRange args)
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{
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// AOIEntity a = args.A;
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// AOIEntity b = args.B;
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// if (a.Id == b.Id)
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// {
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// return;
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// }
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//
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// Unit ua = a.GetParent<Unit>();
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// if (ua.Type != UnitType.Player)
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// {
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// return;
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// }
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//
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// Unit ub = b.GetParent<Unit>();
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//
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// UnitHelper.NoticeUnitAdd(ua, ub);
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}
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}
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}
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