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using System;
using System.Collections.Generic;
using MongoDB.Bson.Serialization.Attributes;
using ProtoBuf;
namespace ET
{
[ProtoContract]
[Config]
public partial class RoleConfigCategory : ProtoObject, IMerge
{
public static RoleConfigCategory Instance;
[ProtoIgnore]
[BsonIgnore]
private Dictionary<int, RoleConfig> dict = new Dictionary<int, RoleConfig>();
[BsonElement]
[ProtoMember(1)]
private List<RoleConfig> list = new List<RoleConfig>();
public RoleConfigCategory()
{
Instance = this;
}
public void Merge(object o)
{
RoleConfigCategory s = o as RoleConfigCategory;
this.list.AddRange(s.list);
}
public override void EndInit()
{
foreach (RoleConfig config in list)
{
config.EndInit();
this.dict.Add(config.Id, config);
}
this.AfterEndInit();
}
public RoleConfig Get(int id)
{
this.dict.TryGetValue(id, out RoleConfig item);
if (item == null)
{
throw new Exception($"配置找不到,配置表名: {nameof (RoleConfig)},配置id: {id}");
}
return item;
}
public bool Contain(int id)
{
return this.dict.ContainsKey(id);
}
public Dictionary<int, RoleConfig> GetAll()
{
return this.dict;
}
public List<RoleConfig> GetList()
{
return this.list;
}
public RoleConfig GetOne()
{
if (this.dict == null || this.dict.Count <= 0)
{
return null;
}
return this.dict.Values.GetEnumerator().Current;
}
}
[ProtoContract]
public partial class RoleConfig: ProtoObject, IConfig
{
/// <summary>编号</summary>
[ProtoMember(1)]
public int Id { get; set; }
/// <summary>名称</summary>
[ProtoMember(2)]
public string Name { get; set; }
/// <summary>类型</summary>
[ProtoMember(3)]
public int Type { get; set; }
/// <summary>性别</summary>
[ProtoMember(4)]
public int Gender { get; set; }
/// <summary>初始体质</summary>
[ProtoMember(5)]
public int Physique { get; set; }
/// <summary>初始年龄</summary>
[ProtoMember(6)]
public int Age { get; set; }
/// <summary>初始寿命上限</summary>
[ProtoMember(7)]
public int LifeMax { get; set; }
/// <summary>劳力</summary>
[ProtoMember(8)]
public int Labor { get; set; }
/// <summary>智慧</summary>
[ProtoMember(9)]
public int Wisdom { get; set; }
/// <summary>移动速度</summary>
[ProtoMember(10)]
public int MoveSpeed { get; set; }
/// <summary>属性</summary>
[ProtoMember(11)]
public int AttributesGroup { get; set; }
}
}