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26 lines
560 B
26 lines
560 B
3 years ago
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namespace ET
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{
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[ObjectSystem]
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public class ModeContexAwakeSystem: AwakeSystem<ModeContex>
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{
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public override void Awake(ModeContex self)
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{
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self.Mode = "";
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}
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}
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[ObjectSystem]
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public class ModeContexDestroySystem: DestroySystem<ModeContex>
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{
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public override void Destroy(ModeContex self)
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{
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self.Mode = "";
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}
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}
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[ComponentOf(typeof(ConsoleComponent))]
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public class ModeContex: Entity, IAwake, IDestroy
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{
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public string Mode = "";
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}
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}
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