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37 lines
1.1 KiB
37 lines
1.1 KiB
3 years ago
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using System;
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namespace ET
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{
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[FriendClass(typeof(Unit))]
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public class C2M_BattleAtkOverHandler: AMActorLocationRpcHandler<Unit, C2M_BattleAtkOver, M2C_BattleAtkOver>
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{
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protected async override ETTask Run(Unit unit, C2M_BattleAtkOver request, M2C_BattleAtkOver response, Action reply)
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{
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try
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{
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var battle = unit.GetChild<Battle>(unit.BattleId);
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if (battle == null)
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{
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response.Error = ErrorCode.ERR_CanNotFoundBattle;
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reply();
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return;
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}
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var seed = RandomHelper.RandInt32();
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response.Seed = seed;
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battle.SetRandomSeed(seed);
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battle.BattleAtk();
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response.Error = ErrorCode.ERR_Success;
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reply();
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}
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catch (Exception e)
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{
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response.Message = e.ToString();
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reply();
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throw;
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}
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await ETTask.CompletedTask;
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}
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}
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}
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