You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

132 lines
3.4 KiB

using System.Collections.Generic;
using MongoDB.Bson.Serialization.Attributes;
using MongoDB.Bson.Serialization.Options;
namespace ET
{
namespace EventType
{
public class NumbericChange: DisposeObject
{
public static readonly NumbericChange Instance = new NumbericChange();
public Entity Parent;
public int NumericType;
public long Old;
public long New;
}
}
[FriendClass(typeof(NumericComponent))]
public static class NumericComponentSystem
{
public static float GetAsFloat(this NumericComponent self, int numericType)
{
return (float)self.GetByKey(numericType) / 10000;
}
public static int GetAsInt(this NumericComponent self, int numericType)
{
return (int)self.GetByKey(numericType);
}
public static long GetAsLong(this NumericComponent self, int numericType)
{
return self.GetByKey(numericType);
}
public static void Set(this NumericComponent self, int nt, float value)
{
self[nt] = (int) (value * 10000);
}
public static void Set(this NumericComponent self, int nt, int value)
{
self[nt] = value;
}
public static void Set(this NumericComponent self, int nt, long value)
{
self[nt] = value;
}
public static void SetNoEvent(this NumericComponent self, int numericType, long value)
{
self.Insert(numericType,value,false);
}
public static void InitNumericValue(this NumericComponent self, int numericType, long value)
{
self.NumericDic[numericType] = value;
}
public static void Insert(this NumericComponent self, int numericType, long value,bool isPublicEvent = true)
{
long oldValue = self.GetByKey(numericType);
if (oldValue == value)
{
return;
}
self.NumericDic[numericType] = value;
if (numericType >= NumericType.Max)
{
self.Update(numericType,isPublicEvent);
return;
}
if (isPublicEvent)
{
EventType.NumbericChange args = EventType.NumbericChange.Instance;
args.Parent = self.Parent;
args.NumericType = numericType;
args.Old = oldValue;
args.New = value;
Game.EventSystem.PublishClass(args);
}
}
public static long GetByKey(this NumericComponent self, int key)
{
long value = 0;
self.NumericDic.TryGetValue(key, out value);
return value;
}
public static void Update(this NumericComponent self, int numericType,bool isPublicEvent)
{
int final = (int) numericType / 10;
int bas = final * 10 + 1;
int add = final * 10 + 2;
int pct = final * 10 + 3;
int finalAdd = final * 10 + 4;
int finalPct = final * 10 + 5;
// 一个数值可能会多种情况影响,比如速度,加个buff可能增加速度绝对值100,也有些buff增加10%速度,所以一个值可以由5个值进行控制其最终结果
// final = (((base + add) * (100 + pct) / 100) + finalAdd) * (100 + finalPct) / 100;
long result = (long)(((self.GetByKey(bas) + self.GetByKey(add)) * (100 + self.GetAsFloat(pct)) / 100f + self.GetByKey(finalAdd)) * (100 + self.GetAsFloat(finalPct)) / 100f);
self.Insert(final,result,isPublicEvent);
}
}
[ComponentOf]
public class NumericComponent: Entity, IAwake, ITransfer
{
[BsonDictionaryOptions(DictionaryRepresentation.ArrayOfArrays)]
public Dictionary<int, long> NumericDic = new Dictionary<int, long>();
public long this[int numericType]
{
get
{
return this.GetByKey(numericType);
}
set
{
this.Insert(numericType,value);
}
}
}
}