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20 lines
570 B
20 lines
570 B
3 years ago
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using System.Collections.Generic;
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namespace ET
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{
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[ComponentOf(typeof(Scene))]
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public class ActorMessageSenderComponent: Entity, IAwake, IDestroy
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{
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public static long TIMEOUT_TIME = 40 * 1000;
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public static ActorMessageSenderComponent Instance { get; set; }
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public int RpcId;
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public readonly SortedDictionary<int, ActorMessageSender> requestCallback = new SortedDictionary<int, ActorMessageSender>();
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public long TimeoutCheckTimer;
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public List<int> TimeoutActorMessageSenders = new List<int>();
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}
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}
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