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122 lines
3.2 KiB
122 lines
3.2 KiB
3 years ago
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using System;
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using System.Collections.Generic;
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using MongoDB.Bson.Serialization.Attributes;
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using ProtoBuf;
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namespace ET
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{
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[ProtoContract]
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[Config]
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public partial class MissionConfigCategory : ProtoObject, IMerge
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{
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public static MissionConfigCategory Instance;
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[ProtoIgnore]
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[BsonIgnore]
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private Dictionary<int, MissionConfig> dict = new Dictionary<int, MissionConfig>();
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[BsonElement]
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[ProtoMember(1)]
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private List<MissionConfig> list = new List<MissionConfig>();
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public MissionConfigCategory()
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{
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Instance = this;
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}
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public void Merge(object o)
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{
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MissionConfigCategory s = o as MissionConfigCategory;
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this.list.AddRange(s.list);
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}
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public override void EndInit()
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{
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foreach (MissionConfig config in list)
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{
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config.EndInit();
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this.dict.Add(config.Id, config);
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}
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this.AfterEndInit();
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}
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public MissionConfig Get(int id)
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{
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this.dict.TryGetValue(id, out MissionConfig item);
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if (item == null)
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{
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throw new Exception($"配置找不到,配置表名: {nameof (MissionConfig)},配置id: {id}");
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}
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return item;
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}
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public bool Contain(int id)
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{
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return this.dict.ContainsKey(id);
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}
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public Dictionary<int, MissionConfig> GetAll()
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{
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return this.dict;
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}
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public List<MissionConfig> GetList()
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{
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return this.list;
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}
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public MissionConfig GetOne()
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{
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if (this.dict == null || this.dict.Count <= 0)
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{
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return null;
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}
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return this.dict.Values.GetEnumerator().Current;
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}
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}
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[ProtoContract]
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public partial class MissionConfig: ProtoObject, IConfig
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{
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/// <summary>编号</summary>
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[ProtoMember(1)]
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public int Id { get; set; }
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/// <summary>标题</summary>
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[ProtoMember(2)]
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public string Title { get; set; }
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/// <summary>任务简述</summary>
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[ProtoMember(3)]
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public string MissionShortDescription { get; set; }
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/// <summary>完成类型</summary>
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[ProtoMember(4)]
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public int CompletionType { get; set; }
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/// <summary>目标类型</summary>
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[ProtoMember(5)]
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public int[] ChildMission { get; set; }
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/// <summary>目标参数</summary>
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[ProtoMember(6)]
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public int[] MissionReward { get; set; }
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/// <summary>目标进度</summary>
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[ProtoMember(7)]
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public int[] TimeLimitType { get; set; }
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/// <summary>任务对白</summary>
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[ProtoMember(8)]
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public int[] MissionDialogue { get; set; }
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/// <summary>奖励类型</summary>
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[ProtoMember(9)]
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public int[] RewardType { get; set; }
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/// <summary>具体物品</summary>
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[ProtoMember(10)]
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public int[] RewardItem { get; set; }
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/// <summary>奖励数量</summary>
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[ProtoMember(11)]
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public int[] ItemAccount { get; set; }
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/// <summary>任务描述</summary>
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[ProtoMember(12)]
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public string MissionDescription { get; set; }
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}
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}
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